//============================================================================
// Name        : Game.h
// Author      : Piotr Brygidyn
// Version     : 1.0
// Copyright   : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================

#ifndef GAME_H_
#define GAME_H_

#include "Player.h"
#include <vector>

using namespace std;

class Game {
private:
        vector<Player *> players;
        void setResultsForOthers(vector<Player *>::iterator thisOne, bool state);
public:
        Game();
        virtual ~Game();
        void addPlayer(string name);
        void play();
        void printResults(void);
};


#endif /* GAME_H_ */
